There’s a smell you don’t recognise, a smell that you don’t believe has ever existed before in the world above. The walls, though originally white washed, are damp, and the colour comes away with your finger in the flicker of a hydrogen lamp. From walking in the wind across barren terrain, now you feel enclosed, the whistling nothing … Continue reading Underwood (Dead Eden)
Tag: Eden
The Paper Saints – Dead Eden
She was an unassuming woman, tucked neatly in a corner of the town square, black hair neatly parted. The people went about their business, fixing metal and wood and concrete into useful shapes and defences. They didn’t recognise her, so they kept watching, always glancing from their work to make sure she wasn’t doing anything, anything they deemed she … Continue reading The Paper Saints – Dead Eden
The Salt Trail – Dead Eden
You don’t know what brought you here, or the many others that have come here before you. The only other way round is a boat, and you don’t have the time. The only way is over. What was once was said to be beautiful countryside is now flat. Earth rancid from chemicals, the husk of a … Continue reading The Salt Trail – Dead Eden
Five Mechanics in Dead Eden
As a designer, I try to design games that have mechanics that encourage the behaviors I want to see while it is being played. It’s all well and good telling players to act or feel a particular way, but unless you have the mechanics in place, there’s isn’t much point. (You can have a look at … Continue reading Five Mechanics in Dead Eden
The Creature – Dead Eden
There’s nothing in the room, nothing physically, but your stomach starts to swirl. Your tech is reading 0s and 1s at a rate you’ve not seen before, and your implants feel like they’re going freeze themselves from your skin and then suddenly cook you alive. This isn’t hallowed ground; no grand stone archways and deities. … Continue reading The Creature – Dead Eden
Monroeville (Dead Eden)
It’s quiet, but not the quiet you’ve known from roaming empty pastures and dust trails. You hear it, maybe for the first time, maybe just the first time since the collapse, there’s the buzz of power passing under your feet, above your heads. The guns that were pointed towards you are now loose and down, … Continue reading Monroeville (Dead Eden)
Eaters of the Dead // Mama’s House (Dead Eden)
In this post, I look at a religious faction in the Post-Collapse, and the story of a woman looking to the future. Eaters of the Dead And into the darkness they did tread, cautious and ready. Underfoot, the unknown would remain unknown, the skies would remain the dominion of winged creatures and the seas would … Continue reading Eaters of the Dead // Mama’s House (Dead Eden)
The Town of Charlotte (Dead Eden)
For the RPG, Charlotte was the first town that the players start in. A small settlement of 60-70 people, trying to get by and survive in the world. They have some small defences available, and it’s usually enough to deal with the upstarts trying to make a bad name for themselves. The players would have … Continue reading The Town of Charlotte (Dead Eden)
Welcome to Dead Eden
An introduction to the world of Dead Eden; its origins and starting point. I’ve tried to keep it vague to allow growth as new entities start to show themselves (such as the Eaters of the Dead, or the places players may visit). If there’s anything you want to explore in the world, let me know … Continue reading Welcome to Dead Eden